Modifications are as follows:

  • Coherent story connected levels with voiceovers for every level. a space journey is in turmoil as a bio-mechanical virus attack and hack all exploratory robots.
    • level1 is getting used to mechanics.
    • level2 is new platform challenge.
  • New Platforms challenge is as follows: keep flipping platforms randomly in given range of times, material also changes with flip, and player can only land when the material color is green if its red and player stays for more than specified time player lose a life. 
  • Multiple New scripts:
    • Rotating Platform script: It handles smooth rotation, i.e. rotation that happens over time instead of sudden change, in given random timing range, changes material and deals damage if stayed for more time.
    • Level Audio Manager script: It handles the voiceovers such that background music only starts after the voice over is done playing completely.
  • Audio is recorded and edited using audacity software where multiple filters are added to add distortion and give eerie feeling.

- Extra:

Made window transparent, i.e. see through. in level1 we can see goal(crystal) through the window in hallway.

- Icon is created by using stable diffusions control net on screenshot of player model.

Created by:

Samih Beydoun


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beydou31-MacOS.zip 42 MB
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beydou31-Windows.zip 33 MB